AIEDHKAI in Education Hub of Knowledge
홈미션뉴스아카데미소개
홈미션뉴스아카데미소개
← 연구 뉴스로 돌아가기

#interactive fiction

interactive fiction

1 논문

A diverse group of university students explores a branching media-technology learning story while an instructor traces where quiz choices connect to the narrative
학회 논문2026
학회 논문 90

AI-generated learning stories were clear and well paced, but their quizzes did not belong in the plot

Finn Rogosch, Andreas Schrader

EDULEARN26 Proceedings

Rogosch and Schrader tested AI-generated interactive-fiction episodes with 22 STEM higher-education participants. The five-to-ten-minute stories were rated clear and appropriately long, but story-content coherence averaged below the neutral midpoint and engagement sat near it. Participants most often questioned why characters suddenly demanded technical answers, showing that a playable educational story can still fail to integrate its learning task.

interactive fictioneducational gamesgenerative AI
500단어 요약 읽기 →
AIEDHKAI in Education Hub of Knowledge

AIEDHK는 AI 교육 연구, 개발, 책임 있는 학습 혁신을 위한 다국어 지식 허브입니다.

탐색

홈미션뉴스아카데미소개

생태계 링크

Dr. Peter Hu DongpinPedaNova TechnologyMAISCAIS
© 2026 AIEDHK. 모든 권리 보유.