AIEDHKAI in Education Hub of Knowledge
होममिशनसमाचारअकादमीपरिचय
होममिशनसमाचारअकादमीपरिचय
← शोध समाचार पर लौटें

#educational games

educational games

1 पेपर

A diverse group of university students explores a branching media-technology learning story while an instructor traces where quiz choices connect to the narrative
कॉन्फ्रेंस पेपर2026
कॉन्फ्रेंस पेपर 90

AI-generated learning stories were clear and well paced, but their quizzes did not belong in the plot

Finn Rogosch, Andreas Schrader

EDULEARN26 Proceedings

Rogosch and Schrader tested AI-generated interactive-fiction episodes with 22 STEM higher-education participants. The five-to-ten-minute stories were rated clear and appropriately long, but story-content coherence averaged below the neutral midpoint and engagement sat near it. Participants most often questioned why characters suddenly demanded technical answers, showing that a playable educational story can still fail to integrate its learning task.

interactive fictioneducational gamesgenerative AI
500-शब्द सार पढ़ें →
AIEDHKAI in Education Hub of Knowledge

AIEDHK शिक्षा में AI शोध, विकास और जिम्मेदार सीखने के नवाचार के लिए बहुभाषी ज्ञान केंद्र है।

नेविगेशन

होममिशनसमाचारअकादमीपरिचय

इकोसिस्टम लिंक

Dr. Peter Hu DongpinPedaNova TechnologyMAISCAIS
© 2026 AIEDHK. सर्वाधिकार सुरक्षित.